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GUARD YOUR TONGUE · BAD LANGUAGE

WATCH your MOUTH

A two-team showdown. Fast, loud, and fun — but every round is really asking one thing: do your words build people up… or quietly tear them down? Because what comes out of your mouth shows what's in your heart.

"Let no corrupting talk come out of your mouths, but only such as is good for building up…" — Ephesians 4:29  ·  James 3:5
⏱ TIMER PER QUESTION (optional — adds challenge!)
ROUND 1
30
1 / 1
🎉 WE HAVE A WINNER 🎉
🏆

WINNER

Great game — but here's the truth behind it: every careless word counts (Matthew 12:36). The real win isn't the scoreboard — it's a tongue that builds people up because the heart behind it belongs to God.

How to Play — "Watch Your Mouth"

🎯 The goal: Two teams compete to score the most points across 4 quick rounds. It plays like a fun trivia showdown — but every answer is quietly teaching one truth: what comes out of your mouth shows what's in your heart, so guard your tongue.

1 · Set up your teams

  • Split the room into two teams (left side vs. right side works great).
  • To rename a team, just tap its name on the scoreboard and type. (Defaults already fit the lesson.)
  • Both scores start at 0.

2 · How each question works

  1. Read the card out loud to the room.
  2. Give teams a few seconds to talk it over and answer (shout it, or raise a hand — your call).
  3. Tap "Reveal Answer." Read the answer and the short "why" underneath — that "why" line is the whole lesson, so don't skip it.
  4. Award points using the buttons under each team (see scoring below).
  5. Tap "Next ▸" to move on.

3 · Scoring — keep it this simple

+1Right answer in Rounds 1, 2 & 3. One correct answer = one point.
+2Round 4 (Lightning) — it's double points, so a correct answer is worth two. Also use +2 in Round 3 if a team gives an answer that really nails it.
−1Oops button. Only if you need it — to correct a scoring mistake, or take a point for goofing off / blurting out of turn. You'll rarely use it.

In short: right = +1, Lightning = +2, and Round 3 you can give +2 for a standout answer. That's the whole system.

4 · Whose turn is it? (keeps it fair)

  • Rounds 1, 2 & 4: Alternate — Team A gets the first card, Team B the next, back and forth. If a team misses, the other team can "steal" for the point. This keeps both teams listening.
  • Round 3 (scenarios): Both teams answer the same card. Let one team answer and score them, then the other — nobody gets locked out of the deep questions.

The 4 rounds (and what each is secretly teaching)

  • Round 1 — Builds Up or Tears Down? Sort each statement: do these words give grace, or do damage? Teaches the core test of Ephesians 4:29.
  • Round 2 — Whose Tongue Told On Them? Name the person in Scripture whose words revealed their heart — for better or worse.
  • Round 3 — What Would You Do? Real-life situations with no single right answer — you judge the best thinking. This is the deep one.
  • Round 4 — Lightning (double points). Fast finish that drills the key verses and one-liners. First team to shout it right wins the points.

6 · Host tips

  • ⏱ Optional timer: On the home screen you can set a countdown per question (15–45s) to add pressure and fun. When it's on, it auto-starts the moment each question appears — it ticks the last 5 seconds and buzzes when time's up. Tap ↺ Restart (or press T) to give a team more time. Tip: if you don't want a clock on Round 3's discussion questions, just ignore it or mute the sound.
  • 🔊 Sound: Fun sound effects play for points, reveals, and time-up. Toggle them on/off anytime with the SOUND button (top-right). Works with no internet.
  • ⌂ Home: The HOME button (top-left) takes you back to the start screen and resets scores — it asks first, so you won't reset by accident.
  • Keyboard shortcuts: → = Next, ← = Back, Spacebar = Reveal, T = Start/Reset timer.
  • Keep it moving — aim for about 12–15 minutes total. The energy is the point; don't let it drag.
  • Open these rules anytime with the ⓘ RULES button — even mid-game. Your scores won't reset.
Watch Your Mouth  ·  A Teach & Play Lesson  ·  James 3 · Matthew 12:34–37  ·  uturnministry.com