A two-team showdown. Fast, loud, and fun — but every round is really asking one thing: will you buy what the ads sell you… or what God says about alcohol? Because the first drink starts the slide — and your body was never yours to poison.
"Do not get drunk with wine… but be filled with the Spirit." — Ephesians 5:18
Great game — but here's the truth behind it: alcohol destroys you internally, externally, and eternally. The real win isn't the scoreboard — it's a clear head, a body that glorifies God, and a life that stays sober when the pressure hits.
How to Play — "Just One Drink?"
🎯 The goal: Two teams compete to score the most points across 4 quick rounds. It plays like a fun trivia showdown — but every answer is quietly teaching one truth: alcohol is a depressant and a destroyer, the first drink starts the slide toward drunk, and a Christian is called to be sober and self-controlled.
1 · Set up your teams
Split the room into two teams (left side vs. right side works great).
To rename a team, just tap its name on the scoreboard and type. (Defaults already fit the lesson.)
Both scores start at 0.
2 · How each question works
Read the card out loud to the room.
Give teams a few seconds to talk it over and answer (shout it, or raise a hand — your call).
Tap "Reveal Answer." Read the answer and the short "why" underneath — that "why" line is the whole lesson, so don't skip it.
Award points using the buttons under each team (see scoring below).
Tap "Next ▸" to move on.
3 · Scoring — keep it this simple
+1Right answer in Rounds 1, 2 & 3. One correct answer = one point.
+2Round 4 (Lightning) — it's double points, so a correct answer is worth two. Also use +2 in Round 3 if a team gives an answer that really nails it.
−1Oops button. Only if you need it — to correct a scoring mistake, or take a point for goofing off / blurting out of turn. You'll rarely use it.
In short: right = +1, Lightning = +2, and Round 3 you can give +2 for a standout answer. That's the whole system.
4 · Whose turn is it? (keeps it fair)
Rounds 1, 2 & 4:Alternate — Team A gets the first card, Team B the next, back and forth. If a team misses, the other team can "steal" for the point. This keeps both teams listening.
Round 3 (scenarios):Both teams answer the same card. Let one team answer and score them, then the other — nobody gets locked out of the deep questions.
The 4 rounds (and what each is secretly teaching)
Round 1 — Excuse or Truth? Sort each statement: is it what culture says about alcohol, or what Scripture teaches? Plants the core distinction.
Round 2 — Who Got Bit? Name the Bible person or passage — alcohol left a mark on their story.
Round 3 — What Would You Do? Real party-pressure situations with no single right answer — you judge the best thinking. This is the deep one.
Round 4 — Lightning (double points). Fast finish that drills the key verses and one-liners. First team to shout it right wins the points.
6 · Host tips
⏱ Optional timer: On the home screen you can set a countdown per question (15–45s) to add pressure and fun. When it's on, it auto-starts the moment each question appears — it ticks the last 5 seconds and buzzes when time's up. Tap ↺ Restart (or press T) to give a team more time. Tip: if you don't want a clock on Round 3's discussion questions, just ignore it or mute the sound.
🔊 Sound: Fun sound effects play for points, reveals, and time-up. Toggle them on/off anytime with the SOUND button (top-right). Works with no internet.
⌂ Home: The HOME button (top-left) takes you back to the start screen and resets scores — it asks first, so you won't reset by accident.